Logic, personified
OR is the judge. She examines her options, weighs them, and makes her choice — one, the other, or both.
NOR is the indecisive dreamer. He can't bear to commit to choosing A or B so, in the end, he chooses neither.
XNOR is the perfectionist. She can see only all or nothing and misses the nuances in between.
NOT is the soldier. He defines who he is by who he is not. (In the end, it doesn't even matter which side he picks, so long as he knows who his enemy is.)
NAND is the vapid socialite. She seems to be all things to all people but, in the end, lacks a solid core.
AND is the resolver. He sees how to bring disparate groups together.
XOR is the solitary hermit. Alone and self-sufficient, he chooses one thing at a time, exactly sufficient to his needs.
(for Gromit)